
Seven Days is a game made during Malta Global Game Jam 2016. This year’s theme was ‘Rituals,’ and my team and I chose to create a game about a nurse’s routine.

The player acts as the nurse and has a patient to care for. Each day, the nurse completes a list of tasks, with a new task added to the list for each subsequent day. The gameplay is relatively simple to provide focus on the overall game as a silent storytelling experience.

This game was made in two days, and my role in the team was programmer. It can be found here.